The ship bits are very standard fare, with the player given full, 360-degree control over the vehicle's movement, including the use of thrusters, rolls and lock-ons. The second are the FPS bits, which make up the majority of gameplay. The missions themselves mainly revolve around two gameplay types the first is a space combat section in Mace's ship, where you generally have to destroy a few enemies and then dock onto wherever the mission is taking place. Mace becomes a bounty hunter in order to get his feet back on the ground - or in orbit, technically - and in turn the missions he takes lead him to the truth about his past. Once this vow is taken, a brilliant plot twist sees. Upon his release, Mace vows to take revenge on whoever set him up. During one particular mission with said force, he is framed for the death of his squad and locked up for ten years. For the record though, a man named Mace Griffin was once part of a special police force known as the Rangers. Neither would win any awards for imagination. While Mace's story feels tacked on and soul-less, Halo makes you a part of its story. (Yeah, you heard me, fanboys!) The difference between the two is simply presentation. Like most FPSs, the plot driving the game - in a 1985 Lada, probably - is poor. But then again, isn't that always the way? Even having taken all the time they needed on this, Warthog still couldn't manage anything better than a below-average, utterly careless shooter that fails to add anything new to this, or any other genre.Īnd yet, despite this, the sad truth of the matter is that Mace could have been very enjoyable if not for a few major issues with the likes of AI and the controls. But, seriously, if this is what Mace Griffin is like after over a year of 'tweaking', then the original version must have been an abomination indeed. Stars In Their EyesĬonsidering how long this game's development was delayed for, it's appropriate that this review should be as late as it is. And if Mace Griffin is anything to go by, space sucks. Because while NASA are busy sending probes off to boring, dusty, real-life Mars, we've learned everything we need to know about space from games. The universe no longer holds any mystery to us - its secrets are secrets no more. And then we'd finish that bottle of vodka. There was a time when we'd gaze up at the stars and say 'what's it all about eh?'.
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